Just some Internet guy

He/him/them 🏳️‍🌈

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Joined 1 year ago
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Cake day: June 25th, 2023

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  • It does away with the emulation entirely, that’s the crazy part. It’s basically a PC port but most of it is generated. Those features have been injected directly into the game itself. It renders at that resolution, no upscaling. It’s still low res textures but the anti aliasing and overall sharpness of it all works out well. The animations are interpolated in-game, no fancy frame predictions or anything.

    It would play absolutely fantastic at 720p on the Switch.



  • Also that table would be generated by Xdebug, not PHP itself. PHP’s traces are plain text by default. That said Xdebug is pretty good in itself, I’ve used it for a decade.

    The stack traces are fine. You can even define a global handler for unhandled exceptions to log them, and it gives you an opportunity to also inspect every value of every function argument and whatnot. It’s not lacking in debugging abilities that way.

    If you’re gonna make fun of PHP errors, at least make fun of “PHP Error: Unexpected T_PAAMAYIM_NEKUDOTAYIM on line 69”.


  • The lengths I had to go through to open this even on my Linux desktop. Wow.

    • pictrs failed to generate the thumbnail
    • The image crashes Firefox
    • Chromium shows a broken image icon
    • Gwenview says it can’t load the metadata
    • Okular says it’s an unsupported image format

    I had to open the darn thing in GIMP lmao

    E: one install of kimageformats5 later and Gwenview/Okular can open it fine. Firefox still refuses to open it even with image.jxl.enabled set to true.